Background[]
Followers of their Titan, each rank is a member of their occult. They are most often found along side the master. Every Titan who does divides them into 9 types and 2 categories: Mortal, and Immortal, or Herald, ranks. The Minions themselves have varying degrees of their Patron's power gifted to them depending on the rank given to them.
Note/warning: Some minions, notable the bipedal ones such as the skeleton titan minions, zombie titan minions, and the zombie pigman titan minions can hold dropped swords. If you drop an adminium sword next to one of the above mentioned minions, it will grab it and use it.Some titan minions like Ender Dragons,Wither,Wither turrets,Iron golems and snow golems.Can not be loyalist,Priest,Bishop and Templar. Bishops and Templar can make a population of minion.Zombie titan and Skeleton titan minions were armor(not giant).
Mortal Ranks
Mortal ranks are ranks who can die by natural means, though depending on the rank and biology of the mob, they can live longer lifespans then normal mobs
Immortal Ranks Immortal Ranks are defined by having Immortality Type 1 granted to them by their Patron Titan, making unable to die naturally. Lords are unique in that they also have Immortality Types 4 and 8, being directly connected to their Titan, and thus, only can die if their Titan wishes it. They also do not require sustenance, not even needing to breathe, and thus can survive in the vacuum of space.
Categories[]
Status | Description of Status |
---|---|
Loyalist | The very first rank. Held by the newest members. Attack everything their particular Titan would attack, even if the Titan isn't visibly there. |
Priest | Heals nearby injured allies and itself. They wear purple robes. |
Zealot | Are capable of perform super (insert mob name) feats such as sprinting really fast, jumping higher than normal, taking more injures than it's possible to sustain, and killing entities many times bigger than themselves. They are also capable of dodging all but the quickest of attacks. They wear cyan robes. |
Bishop | Inflict Electric Judgement on hit enemies. They are also immune to fire and are incredibly healthy. They wear green robes. They can also randomly spawn Loyalists, Priest and Zealots of their type. |
Paladin | An offshoot of the Bishop, Paladins only come to accompany Immortal ranks, having all of the powers of a Bishop, but even higher. They are mandated to guard a select Templar or above with their lives, and to the death if it comes to it. Their yellow robes signify this, along with their stronger Electric Judgement |
Templar | The heralds of their Titan, they're the most complicated and powerful of the five types. They are capable of levitation, are immune to fire and poison, have extremely high resistance to magic damage, along with a very high armor rating, and a natural regen rate. They also send out random bursts of power to obliterate their foes, inflict Electric Judgement on hit enemies, and alternate between their normal mode of attack, and special random ranged attacks. On death, if their Titan is around, they send back their gifted essence to the Titan, healing it. They wear red robes and have glowing forms due to the divine power within them. Like Bishops, they can spawn Loyalists, Priests and Zealots of their type. They can also call their master’s spirit to them, respawning the Titan. |
Arbitrators | The first of the finite ranks, each Titan only has 500 Arbitrators at any given time, with them being the basic overseers of the Titan's following for different regions of Minecraftia. The number has been known to expand should a Titan gain more territory, but this is rare. An Arbitrator has massive levels of power, and is the first of the ranks to have access directly to the Titan themself, although not as much as the ranks above. Their magical attacks are more potent, and their self control is more honed |
Grandmasters | The first rank to work directly with the Titan, Grandmasters are the highest rank most normal mobs can hope to achieve in the following. Only 20 Grandmasters can be in service to a Titan at any time, with each Grandmaster overseeing the work of at least 25 Arbitrators, and ensuring they maintain whatever status quo the Titan wants, though like Arbitrators, this number has been known to grow if a Titan's territory grows. They are the first of the ranks that can command armies, and their mind control is so attuned that they themselves are immune to mind manipulation, with their Titan being the sole exception. |
Lords | They are the peak, the epitome, the master of the ranks. Only 1 Lord can exist per Titan. Their power is unrivaled within the ranks, outdone only by the Titan themself. Lords are extremely powerful beings, capable of warping reality, teleportation between realities, and even other stories, and can do all the things their master can do but in a smaller dose. They cannot be turn-coated, ordered, manipulated, lied to, or in any sense turned against their master. They are also at the peak of Minion Mania, but because becoming a Lord is so selective, no unstable mobs ever get this position. Lords are always the most gifted, ruthless, or fortunate mobs on the face of the Minecraft Multiverse. Even with all the training and displayed drive, at the end of the day, it's up to the Titan whether or not this rank is replaced. When they aren't being replaced, Lords cannot be killed. At all. They can also be possessed by their Titan without any harm.
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Other minions[]
Name | Description | HP | Damage |
---|---|---|---|
Giant | A powerful minion that spawns from the Zombie Titan. Much more powerful than the normal Giant. | 100-4000 | 50-100 |
Reinforced Snow Golem | A minion that spawns from the Snow Golem Titan | 20 | 0 |
Reinforced Iron Golem | A powerful minion that spawns from the Ultima Iron Golem Titan | 2000 | 40 |